# script "lisp" # background "sea_jungle_day" # bgm "stop" # fadein "white" 2 # envbody 1000 8 0 # effectpattern 1000 1 0 # effectstart 1000 # buttonsout 0 0 # bgmfile "bgm230_story" "BgmSeaEvent" 2 # textflame 0 0 # textalign "center" # textsize 36 # body 2400411 # pos 2400411 3 # scale 2400411 0.8 0 # alpha 2400411 0 0 # body 2100211 # pos 2100211 1 # scale 2100211 0.8 0 # alpha 2100211 0 0 # body 2500411 # pos 2500411 5 # scale 2500411 0.8 0 # alpha 2500411 0 0 # layer 2400411 4 # se "SE_4706" @ 海上編ユニット 一挙[0000FF]15[-]体が新登場! # se "SE_0009" # body 2100311 # pos 2100311 3 # scale 2100311 0.8 0 # alpha 2100311 0 0 # body 2102511 # pos 2102511 1 # scale 2102511 0.8 0 # alpha 2102511 0 0 # body 2601111 # pos 2601111 5 # scale 2601111 0.8 0 # alpha 2601111 0 0 # alpha 2400411 1 0 # alpha 2100211 1 0 # alpha 2500411 1 0 # fadein "white" 3 # textalign "center" # wait 4 @ 雷・光・闇属性ガチャ # alpha 2100211 0 0 # alpha 2400411 0 0 # alpha 2500411 0 0 # alpha 2100311 1 0 # alpha 2102511 1 0 # alpha 2601111 1 0 # layer 2100311 4 # se "SE_0009" # fadein "white" 3 # textalign "center" # wait 4 @ 炎・氷・風属性ガチャ 2つのガチャでGET! # face 2100211 "smile" # voice 1002 "revatein_0021" # face 2102511 "smile" # voicedelay 1025 "muramasa_0006" 0.8 # alpha 2100311 0 0 # alpha 2601111 0 0 # move 2102511 4 0 # alpha 2100211 1 0 # move 2100211 2 0 # se "SE_0016" # fadein "white" 1 # textalign "center" @ 各ステップ毎 海上編ユニット[FF0000]確定![-] # se "SE_5677" # textalign "center" # fadeout "black" 2 # waitandnext 3 @ 各ステップ毎 海上編ユニット[FF0000]確定![-] # se "SE_0600" # alpha 2102511 0 0 # alpha 2100211 0 0 # body 2102311 # pos 2102311 2 # scale 2102311 0.8 0 # alpha 2102311 0 0 # body 2301811 # pos 2301811 4 # scale 2301811 0.8 0 # alpha 2301811 0 0 # mask 2102311 off # mask 2301811 off # envbody 1234 10 0 # effectpattern 1234 1 0 # effectstart 1234 # fadein "black" 1 # bgmfile "bgm238" "BgmSeaEventBattle" 0 # background "sea_resort_day" # fadein "white" 0.5 # wait3 # textalign "center" @ ファンラブツアー記念! [FF0040]8STEPUP[-]ガチャ! # body 103611 # pos 103611 3 # scale 103611 0.8 0 # alpha 103611 0 0 # body 200481 # pos 200481 1 # scale 200481 0.8 0 # alpha 200481 0 0 # body 400451 # pos 400451 5 # scale 400451 0.8 0 # alpha 400451 0 0 # alpha 2102311 1 0 # alpha 2301811 1 0 # layer 103611 4 # fadein "white" 0.5 # effectskip 1234 # se "SE_5677" # textalign "center" # background "sea_beach_day" @ [0080FF]神聖プール王国[-] [FF4000]海浜ビーチ帝国[-] 毎ステップ[FF0000]1体確定![-] # background "mov2_1" # se "SE_0014" # textalign "center" # alpha 103611 1 0 # alpha 200481 1 0 # alpha 400451 1 0 # alpha 2102311 0 0 # alpha 2301811 0 0 # fadein "white" 0.5 @ 限定ユニットも 続々登場! [FF0000]★5進化引き継ぎ値MAX[-] # body 33 # pos 33 3 # scale 33 0.8 0 # alpha 33 0 0 # body 2502411 # pos 2502411 1 # scale 2502411 0.8 0 # alpha 2502411 0 0 # body 2401311 # pos 2401311 3 # scale 2401311 0.8 0 # alpha 2401311 0 0 # body 2201911 # pos 2201911 5 # scale 2201911 0.8 0 # alpha 2201911 0 0 # layer 2401311 4 # textalign "center" # fadeout "black" 2 # imageset 2 "townscape_pos" # imagescale 2 0.8 0 # imagealpha 2 0 0 # mask 33 off # waitandnext 3 @ 限定ユニットも 続々登場! [FF0000]★5進化引き継ぎ値MAX[-] # fadein "black" 1 # imagealpha 2 0 0 # alpha 33 0 0 # bgmfile "bgm233" "BgmSeaEvent" 0 # alpha 103611 0 0 # alpha 200481 0 0 # alpha 400451 0 0 # alpha 2502411 1 0 # alpha 2401311 1 0 # alpha 2201911 1 0 # background "sea_jungle_night" # textalign "center" @ 海上編[FF0000]新ストーリー[-]も追加! 物語はついに ジャングル連合へ! # fadeout "black" 1.5 # waitandnext 2 # textalign "center" @ 海上編[FF0000]新ストーリー[-]も追加! 物語はついに ジャングル連合へ! # alpha 2502411 0 0 # alpha 2401311 0 0 # alpha 2201911 0 0 # fadein "black" 1 # bgmfile "bgm203" "BgmGakuen004" 0 # fadein "white" 1 # imagealpha 2 1 0 # imagepos 2 0 0 # alpha 33 1 0 # layer 33 4 # textflame 0 0 # textsize 30 # textalign "center" @ [FF4000]ファンキル学園[-] 復刻開催!! 詳細はお知らせをチェック!