# script "lisp" # background "sea_jungle_day" # bgm "stop" # fadein "white" 2 # envbody 1000 8 0 # effectpattern 1000 1 0 # effectstart 1000 # buttonsout 0 0 # bgmfile "bgm230_story" "BgmSeaEvent" 2 # textflame 0 0 # textalign "center" # textsize 36 # body 2201111 # pos 2201111 3 # scale 2201111 0.8 0 # alpha 2201111 0 0 # body 2500211 # pos 2500211 1 # scale 2500211 0.8 0 # alpha 2500211 0 0 # body 2100611 # pos 2100611 5 # scale 2100611 0.8 0 # alpha 2100611 0 0 # layer 2201111 4 # se "SE_4706" @ 海上編ユニット 一挙[0000FF]14[-]体が新登場! # body 2100111 # pos 2100111 1 # scale 2100111 0.8 0 # alpha 2100111 0 0 # se "SE_0009" # body 2201211 # pos 2201211 3 # scale 2201211 0.8 0 # alpha 2201211 0 0 # body 2100711 # pos 2100711 5 # scale 2100711 0.8 0 # alpha 2100711 0 0 # alpha 2201111 1 0 # alpha 2500211 1 0 # alpha 2100611 1 0 # fadein "white" 3 # textalign "center" # wait 4 @ 9STEPUPガチャ 雷・光・闇属性 # alpha 2500211 0 0 # alpha 2201111 0 0 # alpha 2100611 0 0 # alpha 2201211 1 0 # alpha 2100111 1 0 # alpha 2100711 1 0 # layer 2201211 4 # se "SE_0009" # fadein "white" 3 # textalign "center" # wait 4 # textsize 36 @ 炎・氷・風属性 2つのガチャでGET! # body 2102511 # pos 2102511 1 # scale 2102511 0.8 0 # alpha 2102511 0 0 # alpha 2500211 1 0 # move 2100111 4 0 # face 2500211 "smile" # face 2100111 "smile" # move 2500211 2 0 # alpha 2201211 0 0 # alpha 2100711 0 0 # se "SE_0016" # fadein "white" 1 # textalign "center" # textsize 36 # voice 1001 "masamune_0005" # voicedelay 5002 "furaikugeru_0021" 1.5 # wait 2 @ 各ステップ毎 海上編ユニット[FF0000]確定![-] # body 2101411 # pos 2101411 3 # scale 2101411 0.8 0 # alpha 2101411 0 0 # body 2400511 # pos 2400511 1 # scale 2400511 0.8 0 # alpha 2400511 0 0 # body 2400411 # pos 2400411 5 # scale 2400411 0.8 0 # alpha 2400411 0 0 # body 2102511 # pos 2102511 1 # scale 2102511 0.8 0 # alpha 2102511 0 0 # se "SE_5677" # textalign "center" # fadeout "black" 2 # waitandnext 3 @ 各ステップ毎 海上編ユニット[FF0000]確定![-] # layer 2101411 4 # alpha 2101411 1 0 # alpha 2400511 1 0 # alpha 2400411 1 0 # alpha 2500211 0 0 # alpha 2100111 0 0 # alpha 2100111 0 0 # fadein "black" 0.5 # bgmfile "bgm236" "BgmSeaEventBattle" 0 # background "sea_beach_day" # fadein "white" 0.5 # wait3 # textalign "center" @ [0040FF]『常夏 DE わっきゃウフフ!』[-] その2 開催!! # fadein "white" 0.5 # se "SE_5677" # textalign "center" # voice 1014 "tyrufing_0021" # face 2400511 "smile" # face 2400411 "smile" # face 2101411 "smile" # wait 2 @ ポイントクエストで [FF0000]豪華報酬[-]をゲットしよう! # fadeout "black" 2 # waitandnext 3 # textalign "center" @ ポイントクエストで [FF0000]豪華報酬[-]をゲットしよう! # alpha 2101411 0 0 # alpha 2400511 0 0 # alpha 2400411 0 0 # move 2500211 3 0 # move 2102511 1 0 # move 2100111 5 0 # alpha 2102511 1 0 # alpha 2100111 1 0 # alpha 2500211 1 0 # fadein "white" 0.5 # wait 2 # textalign "center" # background "sea_jungle_night" # bgmfile "bgm232" "BgmSeaEvent" 0 # face 2102511 "normal" # face 2100111 "normal" # face 2500211 "usual" # textsize 28 # voicedelay 1001 "masamune_0006" 0.8 @ イベント盛りだくさん!! CPも続々登場! 詳しくはお知らせをチェック!