;;----------------------------------------- ;;4月覚醒マイペ # script "lisp" # background "ancient_back" # bgm "bgm036" 0 ;;----------------------------------------- ;;ふらべるむ # body 501611 # pos 501611 3 # scale 501611 0.8 0 # alpha 501611 0 0 # mask 501611 off # body 501614 # pos 501614 5 # scale 501614 0.8 0 # alpha 501614 0 0 # mask 501614 off ;;でゅ # body 100341 # pos 100341 3 # scale 100341 0.8 0 # alpha 100341 0 0 # mask 100341 off # body 100344 # pos 100344 1 # scale 100344 0.8 0 # alpha 100344 0 0 # mask 100344 off ;;しぇきな # body 400714 # pos 400714 3 # scale 400714 0.8 0 # alpha 400714 0 0 # mask 400714 off ;;----------------------------------------- # imageset 1 "bg_white_circle" # imagealpha 1 0 0 # imagelayer 1 4 # imagescale 1 1.2 0 # imageset 2 "bg_white_circle" # imagealpha 2 0 0 # imagelayer 2 5 # imagescale 2 1.4 0 # imageset 3 "bg_white" # imagealpha 3 0 0 # imagelayer 3 6 # imagescale 3 1.2 0 # imageset 4 "black" # imagealpha 4 0 0 # imagelayer 4 1 # imagescale 4 1.2 0 ;;----------------------------------------- # envbody 11111 8 0 # effectpattern 11111 1 0 ;;----------------------------------------- # textwindow "close" # fadein "black" 0.5 # waitandnext 0.5 # textwindow "nomal" # textalign "center" # textsize 36 # textflame 0 0 @ [FF0000]覚醒ユニット 2体追加![-] # se "SE_2520" # fadein "white" 0.5 # alpha 501611 1 0 # textalign "center" # textsize 36 @ フ ラ ベ ル ム # se "SE_0539" # textwindow "close" # imagealpha 3 1 1 # imagepos 3 0 0 # waitandnext 1 # alpha 501611 0 0 # alpha 501614 0.7 0 # imagealpha 1 1 0 # imagepos 1 0 0 # imagealpha 2 1 0 # imagepos 2 0 0 # waitandnext 0.1 # imagealpha 3 0 1 # imagepos 3 0 0 # move 501614 2 12 # waitandnext 0.3 # voice 5016 "Flabellum_kyara_0014" # waitandnext 3 # imagealpha 3 1 1 # imagepos 3 0 0 # waitandnext 1 # alpha 501614 1 0 # move 501614 3 0 # scale 501614 0.8 0 # envbody 1002 11 0 # effectpattern 1002 2 0 # effectstart 1002 # imagealpha 1 0 0 # imagealpha 2 0 0 # waitandnext 0.5 # imagealpha 3 0 1 # imagepos 3 0 0 # waitandnext 0.4 # se "SE_0548" # waitandnext 0.3 # textwindow "nomal" # textsize 24 # voice 5016 "Flabellum_unit_0005" # textflame 1 1 # textboxarrow 0 2 @フラベルム さあ、けがれ多き世界を 清めにまいりましょう # se "SE_4779" # textwindow "close" # fadeout "black" 1 # waitandnext 1 # se "SE_2520" # fadein "white" 0.5 # alpha 501614 0 0 # alpha 100341 1 0 # textflame 0 0 # textalign "center" # textwindow "nomal" # textsize 36 @ デ ュ ラ ン ダ ル # se "SE_0539" # textwindow "close" # imagealpha 3 1 1 # imagepos 3 0 0 # waitandnext 1 # alpha 100341 0 0 # alpha 100344 0.7 0 # imagealpha 1 1 0 # imagepos 1 0 0 # imagealpha 2 1 0 # imagepos 2 0 0 # waitandnext 0.1 # imagealpha 3 0 1 # imagepos 3 0 0 # move 100344 4 12 # waitandnext 0.3 # voice 1003 "durandaru_kyara_0015" # waitandnext 3.5 # imagealpha 3 1 1 # imagepos 3 0 0 # waitandnext 1 # alpha 100344 1 0 # move 100344 3 0 # scale 100344 0.8 0 # envbody 1002 11 0 # effectpattern 1002 2 0 # effectstart 1002 # imagealpha 1 0 0 # imagealpha 2 0 0 # waitandnext 0.5 # imagealpha 3 0 1 # imagepos 3 0 0 # waitandnext 0.4 # se "SE_0548" # waitandnext 0.3 # textwindow "nomal" # textsize 24 # voice 1003 "durandaru_kyara_0014" # textflame 1 1 # textboxarrow 0 2 @デュランダル わたくしの眠れる力… 目覚めよなのですわ! # se "SE_0619" # textwindow "close" # fadeout "black" 1 # waitandnext 1 # effectskip 1002 # alpha 100344 0 0 # waitandnext 0.5 # fadein "black" 0.5 # waitandnext 0.5 # textwindow "nomal" # textalign "center" # textsize 32 # textflame 0 0 @ イベントクエスト 「淘汰の彼方に」開催! さらに… # se "SE_2520" # fadein "white" 0.5 # alpha 400714 1 0 # textflame 0 0 # textalign "center" # textwindow "nomal" # textsize 36 @ シェキナー 神器登場! # voice 4007 "shekina_0029" # textwindow "nomal" # textalign "center" # textsize 32 # textflame 0 0 @ 神器探求 「光輝弓・シェキナー編」開催! # fadein "white" 0.5 # alpha 400714 0 0 # textwindow "nomal" # textalign "center" # textsize 32 # textflame 0 0 @ 詳しくはお知らせをチェック! ;;暗転(大) # bgm "stop" # fadeout "black" 2 # se "SE_0050" # textwindow "nomal" # textalign "center" # textsize 32 # waitandnext 2 @ 詳しくはお知らせをチェック!