;;----------------------------------------- # script "lisp" # background "sea_beach_evening" # bgm "stop" ;;----------------------------------------- # body 6603821 # pos 6603821 3 # scale 6603821 0.8 0 # layer 6603821 3 # mask 6603821 off # alpha 6603821 0 0 # brightness 6603821 0 0 # body 6105111 # pos 6105111 3 # scale 6105111 0.8 0 # layer 6105111 3 # mask 6105111 off # alpha 6105111 0 0 # brightness 6105111 0 0 ;;----------------------------------------- # imageset 0 "black" # imagealpha 0 0 0 # imagelayer 0 3 # imageset 1 "e220706_logo" # imagealpha 1 0 0 # imagelayer 1 2 # imageset 2 "e220706_title" # imagealpha 2 0 0 # imagelayer 2 5 # imageset 3 "bg_white_circle" # imagealpha 3 0 0 # imagelayer 3 4 # imagescale 3 1.3 0 ;;----------------------------------------- # fadein "black" 2 # textwindow "close" # waitandnext 2.5 # voice 9967 "wait_30" # imagealpha 1 1 1 # imagepos 1 0 0 # se "SE_0605" # fadeout "black" 1.5 # waitandnext 3 # bgmfile "bgm605" "BgmSecretlyEverAfter003" 0 # waitandnext 0.4 # fadein "white" 1 # frameout 0 0 # imagealpha 1 0 0 # envbody 1000 3 0 # effectpattern 1000 1 0 # effectstart 1000 # background "SEAsummer_town4" # textwindow "close" # waitandnext 2.1 # fadein "white" 1 # background "SEAsummer_indoor" # waitandnext 2 # fadein "white" 1 # effectskip 1000 # background "SEAsummer_plain_night" # waitandnext 2 # fadein "white" 1 # background "SEAsummer_town_evening" # waitandnext 2 # fadein "white" 1 # background "SEAsummer_fes_night" # imagealpha 3 1 0 # imagepos 3 0 0 # waitandnext 2 # imagealpha 2 2 2 # imagepos 2 0 0 # waitandnext 4 # framein 0 2 # waitandnext 2 # voice 9967 "wait_10" # textalign "center" # textflame 0 0 # textwindow "nomal" # textsize 36 @ シークレットリー エバー アフター # textalign "center" # textflame 0 0 @ 新ストーリークエスト エンディング 公開 # voice 9967 "wait_20" # background "SEAsummer_pond" # imagealpha 2 0 0 # imagealpha 3 0 0 # se "SE_0014" # fadein "white" 1 # textalign "center" # textflame 0 0 @ [FF0000]新ユニット[-] 登場 # waitandnext 2 # voice 9967 "wait_10" # alpha 6603821 1 1 # textalign "center" # textflame 0 0 @ [FF0000]新ユニット[-] 登場 # voice 9967 "wait_30" # fadein "white" 0.5 # se "SE_11356" # brightness 6603821 1 0 # textsize 24 # textflame 0 0 @ マクリル・異聞 feat. 花火の灯りは心を照らして # textflame 1 1 # textboxarrow 0 2 # face 6603821 "happy" # voice 660381 "maclir_ura_event_0014" @マクリル 暑いなら私が涼しくしてあげる こっちに来て…? ;;暗転挟む # imagealpha 0 1 0 # imagepos 0 0 30 # imageleftin 0 0.5 # textwindow "close" # waitandnext 0.5 # alpha 6603821 0 0 # imagealpha 0 0 0.5 # imagerightout 0 0.5 # waitandnext 0.5 # alpha 6105111 1 1 # waitandnext 2 # voice 9967 "wait_30" # fadein "white" 0.5 # se "SE_11356" # brightness 6105111 1 0 # textsize 24 # textflame 0 0 # textwindow "nomal" @ 七支刀 feat. 夏風にゆらめき戯れて # textflame 1 1 # textboxarrow 0 2 # face 6105111 "happy" # voice 1051 "shichishito_event_0014" @七支刀 ご主人様 お水はいかがですか? 暑いなか、無理はダメですよ? # voice 9967 "wait_10" # fadein "white" 0.5 # se "SE_0015" # move 6603821 4 0 # layer 6603821 2 # mask 6603821 off # alpha 6603821 1 0 # face 6603821 "sad" # move 6105111 2 0 # layer 6105111 4 # mask 6105111 on # face 6105111 "surprise" # textalign "center" # textsize 28 # textflame 0 0 @ 新ユニットは [FF8000]5STEPガチャ[-]でピックアップ! # voice 9967 "wait_15" # face 6603821 "happy" # face 6105111 "happy" # textalign "center" # textsize 36 @ ユニット獲得の機会を ぜひお見逃しなく! # voice 9967 "wait_10" # textalign "center" # textflame 0 0 @ 詳しくは お知らせをチェック! # bgm "stop" # se "SE_0619" # fadeout "black" 1.5 # waitandnext 1.5 # textalign "center" @ 詳しくは お知らせをチェック!